The Journal of Screenwriting is a peer reviewed publication which explores the nature of writing for the screen image in the broadest sense; this includes not only writing for film and television but also computer games and animation. The journal encompasses all aspects of academic and professional thinking about the screenplay and intends to promote, stimulate and bring together current research and contemporary debates in this area, an area which has previously been somewhat neglected in academic discourse. The journal of screenwriting aims to help redress this imbalance whilst encouraging further research in an international arena. The journal is discursive, critical and rigorous whilst engaging with issues in a dynamic and developing field, linking academic theory to screenwriting practice.
The journal explores a wide and diverse range of methodological approaches which includes study of the history of the screenplay, textual analysis, the relationship of screenwriting to the production process and screenwriting practice as research.
The editors invite contributions from researchers and screenwriters which discuss any aspect of the history, theory and practice of the screenplay. This may include articles concerned with film, television and computer games screenplays.
Articles should be between 4000 and 7000 words in length. In the first instance the editors request a 250 word abstract which outlines your proposed article. This is an ongoing call, there is no deadline date.
For more information
Volume 1: Issue 1 is available free online
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